webgl_enabled

This read-only variable will return whether WebGL is enabled (true) or not (false) for your game. It will only work for those games running through a browser (ie: HTML5), and for all other platforms it will return true.

 

Syntax:

webgl_enabled

 

Returns:

Boolean

 

Example:

if webgl_enabled
{
    global.quality = 1;
}
else global.quality = 0;

The above code checks the WebGL flag and then sets the global variable "quality" accordingly.