Drawing

This section contains all the functions related to drawing within the game room, as well as for controlling how things will be drawn (blending, alpha, culling, etc...). There are a great number of different functions for drawing, and they are split over the following categories to make it easier to find what you need:

 

There are two special functions available too, one which is used for enabling or disabling the Draw Event for your project, and the other for flushing the entire draw pipeline: